Project XCloud (Xbox Game Pass Ultimate) will no longer be available on iOS / iPhone

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Microsoft, like other large companies producing Games, console and gaming accessories, has recently focused on the development of game streaming services.
Project xCloud is currently in a beta development stage, which in the final version will allow running in the first phase of over 100 Xbox games on Android mobile phones and tablets, using the cloud streaming service Xbox Game Pass Ultimate.

Unfortunately, Apple users will be deprived of this game streaming service in the cloud, whose testing period should end on September 11, 2020.
Microsoft recently announced that it will end xCloud testing for the iOS operating system, continuing only on testing and developing Project xCloud for Android.

The reason for stopping xCloud testing on iOS is easy to understand. In most cases when third-party companies tried to develop interactive applications and games for iOS or macOS, they ran into Apple's strict restrictions and policies.
Not even the Project xCloud test application escaped these restrictions. It was available in test mode in the App Store for a maximum number of 10,000 testers, and the feature limitations were significant compared to the Android version.

In a statement given to The Verge, a Microsoft spokesperson said: "The testing and preview period of xCloud for iOS has ended, and we will continue to focus on delivering games in the cloud as part of Xbox Game Pass Ultimate for Android users, starting with September 15, 2020".
The company still has the ambition to develop Xbox Game Pass for all operating systems, including iOS, in the future, he said.

Microsoft is not the only company that faces this problem of Apple's limitations and policies.
Application Google Stadia for iOS only allows users to manage accounts, while Valve has been filing appeals with Apple for a year for repeated rejections of Steam Link your App Store.

For iOS and macOS users, the best gaming service remains Apple Arcade. However, the titles are of games that are not very complex and not even remotely able to satisfy the demands of a gamer.

I've been writing passionately since 2004 about Windows and Linux operating systems, and since 2010 I've become a fan of Apple University. I'm currently writing tutorials for Mac, iPhone, iPad, Apple Watch, AirPods, and other Apple devices.

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